fillchar
is a Pascal function that allows you to fill any
data structure with a particular byte. Although it would appear to only be
useful for arrays of bytes, a little knowledge of the storage format of
other structures can make it a lot more useful.
Many data types can be zeroed by using fillchar
with an
argument of 0. This includes all integer and floating point types as well as
the set
type (makes it the empty set), and will set boolean
variables to false. A value of 255 (0xff) will set signed integer data types
to -1, and unsigned integer data types to their largest possible value. A
value of 127 (0x7f) will set signed integer data types to a value close to
their largest value.
In many cases, these operations could be done with a for
loop. The reasons for using fillchar
are that it is quicker to
write and it is quite optimised.
A similar function to fillchar
is move
. This
allows a chunk of data to be copied from one memory location to another. It
is more flexible than the assignment operator because you don't have to copy
complete data structures; you can select any region of memory you like. This
makes it quite handy when using dynamic arrays.
Last updated Sun Nov 28 22:04:38.0000000000 2004. Copyright Bruce Merry (bmerry '@' gmail dot. com).